package com.gwaeron.game;

import java.net.URL;

import com.golden.gamedev.engine.audio.WaveRenderer;

public class SEPlayer extends WaveRenderer {

	private static SEPlayer instance = new SEPlayer(); //Singleton
	
	private SEPlayer(){
		
	}
	
	public SEPlayer get(){
		return instance;
	}
	
	public void playSound(URL audiofile){
		super.playSound(audiofile);
	}
}
